MYTHFRAME · SUPPORT
Frequently asked questions
Have a question? Here you will find all the answers you need about Mythframe!
FREQUENTLY ASKED QUESTIONS · 01 · WHAT IS MYTHFRAME
Essential answers before you begin
Essential information for understanding the product, the role of the AI Game Master, and the kind of experience it offers.
What is Mythframe?

Mythframe is a narrative role-playing platform where an AI-powered Game Master describes the world, portrays non-player characters, and reacts to player actions. The experience is designed for narrative freedom: instead of choosing actions from a list, you freely write what your character says, thinks, or attempts.
Is Mythframe a video game or a tabletop role-playing game?
It is a digital experience inspired by tabletop role-playing games. It retains elements such as characters, checks, combat, inventory, consequences, and campaign continuity, while placing an AI Game Master in charge of the game and using a web interface instead of a physical table.

How does the AI-powered Game Master work?

The AI Game Master receives the player's message along with relevant campaign information: characters, locations, past events, rules, and the state of the scene. It uses this context to produce a coherent continuation, determine when a check or combat is needed, and update important story elements.
Do I need to know role-playing game rules to get started?
No. Mythframe can automatically manage most rules and explain what is happening during play. Familiarity with role-playing games helps you make better use of the system's possibilities, but it is not required to begin.

Can I play even if I have never joined a campaign before?

Yes. Campaigns can guide players through character creation and their first decisions. Simply describe what you want to do in natural language; the system turns that intention into a game action.
Does Mythframe use a specific setting?
Mythframe can support different settings depending on the campaign selected or created. Each campaign defines its own world, tone, narrative rules, factions, locations, and permitted elements, preventing content from different settings from being mixed automatically.

Which adventure genres are available?

Mythframe's structure is suitable for fantasy, dark fantasy, horror, investigation, science fiction, modern adventure, and other narrative genres. Actual availability depends on published campaigns and the options offered by the creation tools.
Are stories already written, or are they created during play?
They can be both. A campaign may begin with a plot, events, and locations prepared in advance, but the narrative develops during play in response to participant decisions.

Is every adventure different?

Yes. Even when starting from the same campaign, choices, dialogue, successes, failures, and relationships can lead to different developments. The AI Game Master does not simply replay a fixed script; it adapts the story to the state of play.
Which devices can I play on?
Mythframe is designed for use through a browser. The best experience is on a computer, but the interface can also adapt to compatible tablets and smartphones; complex features such as map or campaign management are more convenient on larger screens.

FREQUENTLY ASKED QUESTIONS · 02 · GETTING STARTED
Everything you need to get started
Account, sign-in, first campaign, and initial experience setup.
How can I start a new adventure?

Sign in to your account, choose an available campaign or create a new one, select or generate your character, and start the first scene. The initial setup gathers the information the Game Master needs to present a coherent opening.
Do I need to create an account to play?
Yes, because campaigns, characters, inventories, narrative memories, and settings must be associated with a profile. An account also lets you resume the same adventure on different devices.

How long does it take to start a game?

If you already have a campaign and character ready, it takes only a few minutes. Creating a complete character or custom campaign takes longer, but can be done gradually.
Can I try Mythframe for free?
Any free trial, its limits, and included features depend on the active plan. The plans page should be considered the current source for costs, credits, and promotional availability.

Do I need to install anything?

Normally, no. An up-to-date browser and an Internet connection are sufficient. Any dedicated applications or additional integrations will be announced separately when available.
Can I start a game without manually creating a campaign?
Yes. Ready-made campaigns already include a setting, initial situation, characters, locations, and objectives. Players can focus on creating their character and start immediately.

How do I choose the setting for my adventure?

While creating or selecting a campaign, you can review its genre, tone, premise, and main features. Choose a setting that matches the kind of story you want to experience and the content you prefer to avoid.
Can I change campaign settings after starting?
Many settings can be updated, but structural changes may affect the consistency of a story already in progress. Before changing rules, tone, or setting, it is advisable to create a copy or checkpoint of the campaign.

Is there an introductory tutorial?

Introductory campaigns and contextual guides can accompany new players through their first scenes, explaining actions, checks, inventory, and interaction with the Game Master. Tutorial availability depends on the published version.
Can I play on a smartphone or tablet?
Yes, through a compatible browser. Narration and text actions work well on mobile devices, while advanced management of maps, sheets, and campaign content is generally easier on a computer.

FREQUENTLY ASKED QUESTIONS · 03 · AI GAME MASTER AND NARRATION
How your story comes to life
How actions are interpreted, continuity is maintained, and a responsive story is built.
How does the AI Game Master decide what happens in the story?

It evaluates the player's action, the current state of the scene, campaign rules, and relevant information retrieved from narrative memories. From these elements it determines a plausible consequence, keeping separate what is certain, what the characters know, and what has yet to be discovered.
Does the AI remember what happened during the campaign?
Mythframe stores important events in structured memories and retrieves the most relevant ones when generating a new scene. This system reduces reliance on recent history alone and makes it possible to recall characters, items, promises, and consequences that emerged much earlier.

Do player decisions truly change the plot?

Yes. Decisions can change relationships, objectives, alliances, location availability, quest outcomes, and the overall direction of the campaign. A prepared plot provides structure but does not force players to follow a single sequence of events.
Can the Game Master create characters, locations, and quests during play?
Yes, when the situation requires it. New elements are generated in keeping with the setting and can be recorded in the campaign for reuse later.

Can the story continue without following a predetermined plot?

Yes. A campaign can work as a sandbox, allowing objectives and conflicts to emerge from player actions. In this case, the Game Master relies primarily on world state, character motivations, and consequences already established.
Can I speak freely with non-player characters?
Yes. You can directly write dialogue, questions, lies, threats, proposals, or any other approach. The Game Master interprets the response according to personality, knowledge, interests, and the relationship with your character.

Do characters remember previous conversations?

Relevant information can be recorded in campaign memories and associated with the characters involved. Recall quality depends on the relevance of the event and the amount of context available in the current scene.
Does the Game Master apply the game rules automatically?
It can automatically handle checks, difficulties, rolls, damage, conditions, and consequences when the campaign uses the integrated rules system. More narrative modes can reduce the weight of rules and leave more room for description.

Can I ask the Game Master to clarify a situation or rule?

Yes. You can ask what the character sees, which options are apparent, why a check was requested, or how an effect is applied. Clarification should not reveal information the character cannot know.
Can I correct the Game Master if it misinterprets one of my actions?
Yes. State the original intention and, whenever possible, correct it before taking further actions. The system can reframe the scene or adjust the consequence without arbitrarily erasing established events.

How long can a campaign last?

There is no fixed narrative length. A campaign may be a short adventure spanning a few scenes or continue for many sessions, as long as the memory, content, and resources included in the chosen plan remain available.
What happens if I take an action the story did not anticipate?
The Game Master evaluates the action as part of the game world and produces its consequences. If the action conflicts with a campaign boundary or a fundamental rule, the system should explain why and offer a coherent outcome instead of ignoring it.

Are the Game Master's responses always generated by artificial intelligence?

Dynamic narration is generated by AI, but it can use prepared content, rules, canonical campaign descriptions, and saved data. Some technical messages, system results, and notifications may be produced directly by the application.
Can the AI Game Master lose important campaign information?
No automated memory system is infallible. Mythframe reduces the risk by organizing events into retrievable memories, but users can still report inconsistencies, correct information, and review the campaign summary when available.

FREQUENTLY ASKED QUESTIONS · 04 · CHARACTERS AND PARTY
Heroes, companions, and relationships
Creation, progression, death, AI companions, and relationships within the party.
How do I create my character?

The creation process gathers name, identity, attributes, proficiencies, appearance, personal history, and motivations. Available options depend on the campaign's rules and setting.
Can I freely create my race, class, history, and personality?
Yes, within the limits established by the campaign. Settings can allow completely free creation or offer a specific set of races, archetypes, professions, and abilities to preserve consistency.

Are pregenerated characters available?

Campaigns can include pregenerated characters, useful for starting quickly or following an introductory experience. A ready-made character can still be customized in the permitted fields.
Can I edit a character after starting the campaign?
Appearance, description, and non-mechanical details can be updated more freely. Changes to attributes, abilities, or personal history must respect progression and not contradict events that have already occurred.

How many characters can I create?

The number depends on plan limits and account settings. Each character retains their own sheet and can be associated with one or more campaigns when compatible.
Can I use the same character in different campaigns?
Only when the campaigns share compatible rules and settings. Alternatively, you can create a copy of the character, preserving their basic identity and history while keeping progression, items, and consequences separate.

Can the character gain items, abilities, and new powers?

Yes. Rewards, training, discoveries, and progression can change inventory and abilities. Every acquisition must be recorded by the system so it can be used in later scenes.
Can the character die?
Yes, if the campaign allows lethal consequences. Risk depends on its tone, difficulty, and selected rules; some modes may use lasting injuries, defeat, or narrative costs instead of permanent death.

What happens if my character dies?

The campaign can end, continue with a new character, or turn the death into a narrative event for the rest of the party. The outcome depends on campaign settings and participant decisions.
Can I control multiple characters at the same time?
Yes, if the selected mode permits it. Managing multiple characters provides greater tactical control but requires more attention to inventory, abilities, and individual motivations.

Can I add companions controlled by artificial intelligence?

Yes. AI companions can travel with the character, participate in dialogue, fight, and react to events according to their personalities. Their level of autonomy can be defined by the campaign or party settings.
Do AI companions have their own personalities?
Each companion can have distinct traits, goals, fears, bonds, knowledge, and limits. These elements guide behavior and prevent all companions from responding in the same way.

Can companions make autonomous decisions?

Yes, when autonomy is enabled. They can suggest strategies, refuse requests that conflict with their values, or act in urgent situations without constantly replacing player decisions.
Can I dismiss or replace a companion during the campaign?
Yes, through coherent narrative events. A companion can leave the party, be dismissed, separate temporarily, or be replaced; relationships and consequences remain part of the story.

Do relationships between characters change during the story?

Yes. Trust, rivalry, friendship, fear, and loyalty can evolve through choices and dialogue. Relationships are more than descriptive: they can affect character availability and reactions.
FREQUENTLY ASKED QUESTIONS · 05 · COMBAT, CHECKS, AND RULES
Actions, risks, and consequences
Rolls, difficulty, maps, initiative, conditions, and the balance between narrative and tactics.
How does combat work?
When a scene becomes an encounter, Mythframe organizes participants, initiative, positions, actions, resources, and conditions. The Game Master describes outcomes while the system handles the calculations required by the rules.

Does the system use virtual dice?

Yes, whenever a check or attack requires randomness. The die type, modifiers, and difficulty depend on the rules system adopted by the campaign.
Are dice rolls made automatically?
They can be performed automatically by the system to speed up play. When provided for by the settings, the result and modifiers are shown transparently to the player.

Can I roll the dice manually?

Whether manual rolling is available depends on the game mode. In an online game, the system must still receive a recorded result to apply effects and consequences correctly.
Which attributes affect character actions?
Attributes depend on the campaign rules and may include Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma, or equivalent values. Proficiencies, equipment, conditions, and narrative advantages can modify a check.

How are ability checks handled?

The Game Master calls for a check only when there is meaningful uncertainty and failure would have consequences. The system combines the relevant attribute, proficiency, modifiers, and difficulty, then incorporates the result into the narrative.
Is combat narrative or does it use a map?
It can be handled narratively or with a tactical grid, depending on the campaign and scene. Narrative mode prioritizes speed and description; the grid provides more precise distances, cover, and movement.

Are grid maps available?

Mythframe can use cell-based maps to represent rooms, obstacles, characters, and areas of effect. Grid dimensions and scale depend on the type of encounter.
How are distances, movement, and positions handled?
On tactical maps, every entity occupies a position and can move according to the rules. In narrative scenes, the Game Master uses relative distances such as nearby, far away, or out of range, consistently with the description.

Can I use items and abilities during combat?

Yes. Items, weapons, spells, and abilities available on the character sheet can be declared in natural language. The system checks requirements, targets, costs, range, and conditions before applying their effects.
How are damage, conditions, and effects applied?
The system calculates the expected damage or effect, updates hit points and statuses, and records duration, targets, and opportunities to repeat any saving throws. The Game Master turns this data into a coherent narrative description.

Can I customize the difficulty?

Yes, through settings that can affect check difficulty, encounter danger, consequence severity, and resource frequency. Difficulty should not arbitrarily alter results already obtained.
Can I play with simplified rules?
Yes. Campaigns can reduce the number of statistics and automate calculations, leaving players to focus mainly on decisions and descriptions. Simplified rules suit those who prefer faster-paced narration.

Does Mythframe use a specific ruleset?

Mythframe may use a proprietary system or campaign-defined configurations. Any compatibility with external rulesets must be stated explicitly and does not automatically imply an official or affiliated product.
FREQUENTLY ASKED QUESTIONS · 06 · CAMPAIGNS AND SETTINGS
Worlds to explore and transform
Ready-made campaigns, custom worlds, genres, sharing, and continuity after the ending.
Which campaigns can I play?
You can choose among campaigns available in your account catalog and those created by or shared with you. Each card should show its genre, tone, difficulty, estimated length, and supported modes.

Are ready-made campaigns available?

Yes. A ready-made campaign includes at least a premise, a setting, important characters, locations, conflicts, and instructions for the Game Master. Some may be short adventures, while others are open-ended structures designed for long-term play.
Can I create a custom campaign?
Yes. Creation tools can define setting, tone, rules, initial plot, factions, characters, locations, items, and narrative boundaries. It is best to begin with a clear premise and add details only as needed.

Can I choose the genre and tone of the adventure?

Yes. Genre and tone guide vocabulary, pacing, themes, level of violence, humor, and types of conflict. They should be set before play begins and can be refined during the campaign with care for continuity.
Can I create a completely original world?
Yes. You can build an original setting without relying on existing worlds, defining its geography, history, cultures, magic, technology, and conflicts. The clearer the world's rules, the more consistently the Game Master can maintain it.

Does Mythframe support fantasy, science-fiction, and modern settings?

The narrative structure can adapt to different genres. Each setting must, however, provide the Game Master with vocabulary, technology, rules, and references consistent with its genre.
Can I combine different genres in the same campaign?
Yes, provided the combination is intentional and explained by the game world. Defining the relationship between magic, technology, horror, or modern elements from the outset keeps the campaign from feeling inconsistent.

Can I define kingdoms, factions, deities, and cultures?

Yes. These elements can be created as structured content with descriptions, objectives, relationships, and knowledge. The Game Master uses them to generate consistent conflicts and reactions.
Can I import my own setting?
Import depends on the available tools. In general, you can transfer your own text and data, but it is best to organize it into clear sections and verify that it does not contain material you do not have the right to use.

Can I edit a campaign that has already begun?

Yes, but with care. Local additions and corrections are straightforward; retroactively changing fundamental rules, geography, or history can create contradictions with saved memories.
Do campaigns have an ending?
They may have a defined ending, several possible endings, or remain open-ended. The ending should emerge from campaign conditions and choices, not be imposed by ignoring outcomes achieved by the players.

Can I keep playing after the main plot concludes?

Yes, if the campaign remains active. The Game Master can turn the ending's consequences into a new narrative arc or begin an open phase dedicated to exploring the world.
Can I replay a campaign and make different choices?
Yes. Start a new instance of the campaign or duplicate a previous save. New decisions remain separate from the original game and may lead to completely different developments.

Can I share a campaign with other players?

Yes, when the campaign supports sharing or multiplayer. The owner can invite participants and determine which content they can view or edit.
Will community-created campaigns be available?
Publishing community content requires tools for sharing, moderation, and rights management. When this feature is active, every campaign must show its author, version, requirements, and available reporting options.

FREQUENTLY ASKED QUESTIONS · 07 · MULTIPLAYER
Experience the adventure together
Invitations, turns, participants, synchronous play, and shared campaign management.
Can I play Mythframe with other players?

Yes, in campaigns configured for multiplayer. Each participant signs in with their own account and controls their assigned character.
How does multiplayer work?
Players share the same campaign and world state. The system gathers their actions, determines the order when necessary, and sends the AI Game Master the shared context together with any relevant private information.

How many players can join the same campaign?

The limit depends on the mode, plan, and complexity supported by the campaign. Smaller groups make it easier to maintain pacing, individual attention, and consistency between actions.
Do players need to be online at the same time?
It depends on the mode. Synchronous sessions require everyone to be present at the same time, while an asynchronous mode may allow participants to submit actions at different times.

Can I play asynchronously?

When available, asynchronous mode stores turns and notifications until participants respond. The campaign can establish when the Game Master must wait for everyone and when it may proceed.
How can I invite other players to my campaign?
The campaign owner can generate an invitation or add authorized users. Anyone receiving an invitation must accept it and choose or create a compatible character.

Does each player control a different character?

Normally, yes, to keep responsibilities and decisions clear. Some modes may allow shared or secondary characters, but they must define who is allowed to take actions.
Does the AI Game Master manage all players?
Yes. The Game Master considers the actions of the entire party, manages non-player characters, and applies consequences in the same shared world. It should not favor one participant without a narrative or mechanical reason.

What happens if a player leaves the campaign?

The owner can suspend the character, temporarily place them under the Game Master's control, or remove them from the story with a narrative explanation. Inventory and important information must remain tracked.
Can I add new players to a campaign already in progress?
Yes, if the owner allows it. The new character should be introduced in a plausible scene and receive only the information they could know.

Does the campaign owner have additional controls?

Generally, yes. They can manage invitations, participants, settings, copies, visibility, and shared content. These controls do not replace the narrative role of the AI Game Master.
Can I play with friends and AI companions in the same party?
Yes. Player characters and AI companions can belong to the same party, provided it is clear who controls each entity and how much autonomy companions have.

Can secret information be shown only to certain players?

Yes, when the system supports private messages or separate knowledge. Secrets, individual perceptions, and personal goals must not automatically appear in the shared history.
Is there a chat for participants?
A multiplayer campaign can include out-of-character communication in addition to in-game narration. Chat availability and moderation depend on the enabled features.

Is the campaign saved for all players?

Yes. Shared state is saved once, and every authorized participant sees the updated version. Private information remains associated with the correct player or character.
FREQUENTLY ASKED QUESTIONS · 08 · SAVES AND STORY CONTINUITY
A campaign that remembers
Automatic saving, history, memories, summaries, copies, and export.
Are games saved automatically?
Mythframe saves campaign state during play, including messages, characters, inventories, and relevant updates. You should still wait for confirmation that saving has completed before closing the page during an operation.

Can I resume a campaign at any time?

Yes, as long as the campaign and account remain available. When you open it, the last saved state is restored and the Game Master receives the context needed to continue.
Can I have multiple active campaigns at the same time?
Yes, within plan limits. Each campaign stores its characters, memories, rules, and history separately to prevent cross-contamination between different worlds.

Where is my progress stored?

Progress is associated with your account and stored within the service infrastructure. How data is processed, retained, and deleted must be described in the Privacy Policy.
Can I return to an earlier point in the story?
When copies or checkpoints are available, you can resume from an earlier state by creating a new branch. The original history should remain separate to prevent progress from being overwritten accidentally.

Can I duplicate a campaign before making an important choice?

Yes, if duplication is enabled. The copy preserves the state at the time it is made and continues as an independent campaign.
What does Mythframe remember from previous sessions?
It remembers structured campaign state and the narrative memories considered important: events, relationships, locations, items, promises, and consequences. Not every line in the history carries the same weight in future context.

Can I view a summary of campaign events?

When available, the summary presents the main events in a clear order. It is useful for resuming a campaign after a break and identifying any information that needs correction.
Is an adventure journal available?
The campaign can include a journal with milestones, quests, discoveries, and characters encountered. The journal may be updated automatically or supplemented manually by the player.

Can I view old messages and conversations again?

Yes, through the history retained by the campaign, within the limits of the service. For very long campaigns, the display may be paginated or organized by session.
What happens if I delete a campaign?
Deletion removes access to the campaign and may begin deletion of its associated data. Before confirming, you should export or duplicate anything you want to keep; the exact terms must be stated in the interface.

Can I export the campaign story?

When the feature is available, export can produce a readable document or structured data. Exporting does not guarantee that a campaign can be reimported with all features operational.
FREQUENTLY ASKED QUESTIONS · 09 · AI-GENERATED CONTENT
How content is created
AI limitations, corrections, images, moderation, credits, and content management.
Is Mythframe content generated by artificial intelligence?
Dynamic narration, much of the dialogue, and some visual content may be generated by AI. The output is nevertheless guided by campaign data, rules, prepared content, and application controls.

Can artificial intelligence make mistakes?

Yes. It can misinterpret an action, produce an inconsistent detail, or apply a rule imperfectly. Mythframe must provide tools to correct, regenerate, or report these cases.
What should I do if the narration contains inconsistent information?
Clearly identify the incorrect information and provide the corrected version. If the inconsistency concerns a memory or character sheet, correct the structured data as well so it is not retrieved again.

Can I regenerate a Game Master response?

When the feature is available, regeneration produces a new interpretation from the same state. Use it before taking new actions, because retroactively changing a scene that has already progressed can create contradictions.
Can I manually edit generated content?
Editable campaign content can be corrected by the owner or anyone with the necessary permissions. Changes should be logged and must not alter information private to other players.

Are character and location images generated by AI?

They may be. Visual generation uses the campaign description and may be subject to different limits, moderation, processing times, and credit consumption than text.
Can I use custom images?
Yes, when uploads are enabled. Users must have the right to use uploaded images and comply with technical limits, content rules, and the privacy of depicted people.

Does content generation require credits or have usage limits?

It may require credits or be subject to plan limits, especially for more expensive operations such as images or long processing. Consumption must be shown in the interface or on the plans page.
Is created content private?
Campaigns are private unless they are explicitly shared with other users or voluntarily published. The conditions governing technical access and data processing should be checked in the Privacy Policy.

Are my campaigns used to train artificial intelligence models?

The binding answer must be stated in the Privacy Policy and Terms of Service. This FAQ should not promise exclusions or uses different from those formally declared in the legal documents.
How is generated content moderated?
The system may apply automated checks, prompt limits, filters, and reporting procedures. Moderation must distinguish narrative context from requests that violate the service rules.

What types of content are not allowed?

Illegal content, exploitation, real-world threats, privacy violations, material that infringes others' rights, and other content prohibited by the Terms are not allowed. The complete rules must be published in a dedicated policy.
FREQUENTLY ASKED QUESTIONS · 10 · CUSTOMIZING THE EXPERIENCE
Your adventure, your rules
Style, tone, length, difficulty, narrative boundaries, and companion autonomy.
Can I choose the Game Master's narrative style?
Yes. The campaign can define a more descriptive, cinematic, concise, ironic, or literary voice. Style should not change rules or facts, only how they are told.

Can I decide how long responses should be?

Yes, within the system's technical limits. Shorter responses quicken the pace, while longer responses give more room to atmosphere, description, and dialogue.
Can I choose a serious, lighthearted, epic, or dark tone?
Yes. Tone guides intensity, language, and the type of consequences. It can be set for the whole campaign and temporarily adjusted for specific scenes.

Can I change the difficulty level?

Yes, if the campaign permits it. The change can affect checks, enemies, resources, and the severity of outcomes; it is best applied between scenes.
Can I increase or reduce the amount of combat?
Yes. Campaign preferences can emphasize exploration, dialogue, investigation, or action. The Game Master must still respect ongoing conflicts and retain plausible consequences.

Can I create a more narrative-focused adventure?

Yes. A narrative mode can automate more rules, reduce the frequency of rolls, and give greater weight to motivations, relationships, and described consequences.
Can I disable certain types of content?
Yes, through campaign boundaries and preferences. Excluded themes must be kept out of both narration and images or other dynamically created content.

Are safety tools and narrative boundaries available?

The campaign can define prohibited content, content to be handled without detail, and procedures for stopping or correcting a scene. These tools must take precedence over ordinary narrative instructions.
Can I set themes to avoid in the campaign?
Yes. Set clear boundaries before play begins and update them when necessary. The Game Master must avoid both directly depicting and indirectly introducing those themes.

Can I choose how autonomous AI companion actions are?

Yes. You can choose companions who are almost entirely reactive or more independent. Even with high autonomy, decisive choices for the player character remain under the player's control.
Can I customize the names, images, and descriptions of campaign elements?
Yes, for editable elements and within the limits of your permissions. Changes must update linked references so the Game Master does not continue using previous names or descriptions.

FREQUENTLY ASKED QUESTIONS · 11 · ACCOUNTS, PLANS, AND CREDITS
Access, use, and plan management
Costs, limits, credits, subscriptions, devices, cancellation, and refunds.
How much does Mythframe cost?

Prices may change over time and should be checked on the official plans page. Each offer should clearly state the included features, limits, renewal terms, and applicable taxes.
Is there a free plan?
Any free plan and its limits are shown on the plans page. It may include a limited number of campaigns, messages, images, or credits.

What are the differences between the plans?

Differences may include usage allowances, AI models, image generation, number of campaigns, multiplayer, and advanced features. The official comparison must state all limits explicitly.
How do credits work?
Credits represent an allowance for operations that require AI processing. The cost may vary according to the type of content and the quality and complexity of the request.

Which operations consume credits?

Narrative generation, images, regenerations, or other AI features may consume credits. The interface should show expected or recorded consumption before or immediately after the operation.
Do unused credits expire?
Expiration depends on the terms of the purchased plan or package. Check the purchase page and applicable terms before completing payment.

Can I purchase additional credits?

Where offered, additional credits can be purchased separately without changing plans. Their price, validity period, and compatibility must be stated at the time of purchase.
How can I change or cancel my subscription?
Open your account billing settings and use the available controls. Cancellation normally prevents future renewals but does not retroactively change a period that has already been paid for, unless different terms apply.

What happens to my campaigns if I cancel my subscription?

Campaigns should not be deleted automatically without warning, but some features may become unavailable or read-only. The exact terms must be shown before cancellation is confirmed.
Can I use the same account on multiple devices?
Yes, by signing in with the same credentials. Simultaneous sessions, security limits, and account sharing may be governed by the Terms of Service.

How can I edit my account details?

Open your profile settings to update editable fields. Some changes, such as your email address or password, may require a security check.
How can I delete my account?
Deletion must be requested through settings or support. Before confirmation, the interface will state which data will be deleted, processing times, any retention obligations, and the consequences for purchases.

Are refunds available?

Refunds depend on the terms of sale, the type of purchase, and applicable law. Check the refund policy and contact support with your order details and a description of the issue.
FREQUENTLY ASKED QUESTIONS · 12 · COMMUNITY AND SHARED CONTENT
Share and play with the community
Publishing, using other people's campaigns, collaboration, rights, and moderation.
Can I publish a campaign I created?
When publishing tools are available, you can share a campaign subject to quality, rights, and moderation requirements. Before publishing, remove personal data and any material you are not entitled to distribute.

Can I use campaigns created by other users?

Yes, if the author has made them available and your account meets any requirements. The copy used for play should remain separate from the author's original version.
Can I rate or review a campaign?
When available, you can leave a review based on your actual experience. Offensive, manipulated, or irrelevant reviews may be moderated.

How is community content moderated?

Moderation may combine automated checks, reports, and review. A campaign may be restricted or removed if it violates rules, rights, privacy, or publishing requirements.
Can I collaborate with other users to create a campaign?
Yes, when editorial roles and permissions are available. The owner must be able to decide who can view, edit, publish, or delete content.

Who owns user-created content?

Ownership and the licenses granted to the service are defined in the Terms. Users remain responsible for having the necessary rights to the materials they enter and share.
Can I report a campaign that breaks the rules?
Yes. Use the reporting command and identify the violation precisely. Do not share problematic content publicly when sending it to moderators is sufficient.

Can I make a campaign available by invitation only?

Yes, if private or unlisted visibility settings are available. Treat an invitation link as authorization and revoke it when it is no longer needed.

